M. Olano, W. Griffin, Y. Wang and D. Berrios, "Real-Time GPU Surface Curvature Estimation on Deforming Meshes and Volumetric Data Sets," in IEEE Transactions on Visualization & Computer Graphics, vol. 18, no. , pp. 1603-1613, 2012.
doi:10.1109/TVCG.2012.113
keywords:{Graphics processing unit;Isosurfaces;Face recognition;Real time systems;ambient occlusion.;Real-time rendering;GPU;geometry shader;curvature;line drawing},
url:doi.ieeecomputersociety.org/10.1109/TVCG.2012.113